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Saturday, October 17, 2015

Fallout 4: First Impressions

With less than a month away, Fallout 4 looks to be one of the biggest releases in console history. The Pipboy version is pretty sweet, and will probably go for more money on EBay than a Joe Dimsggio Rookie card. However, because we are so close, I figured I would give my unbiased, well, maybe. Little biased, perspective on Fallout 4, with this First Impressions. 

    Now, normally when I do a First Impressions, I'm almost positive to do a full review. I will be doing a full review on MGSV eventually, as I finally best the game, and see pretty much everything their is to see to base it on fair and unbiased analysis. Still, Fallout 4 is right around the corner, and that leaves us to deal with a game that may be so large...and now there is a season pass that is going to cost and extra thirty dollars, that it may just be impossible to complete within a given time. I did my Fallout 3 review years after buying the game, and even. Or years after it came out, and it's still a game I've not completed a hundred percent, and why the internet is a great source for information. 
     Fallout 4 is going to be one of those moments in time that makes you realize we are one unique creature. We fear our own self extermination, but so badly want to go to a wasteland of anarchy and just roam around with little-to-no law. This isn't new to Fallout, or video games in general. The game is based on the cult classic: A Bly and His Dog, probably one of my favorite cult classics to watch. I also love Spider Baby which pretty much was the basis for most of those crazy family horror shows that came out in the late sixties. Still, I want to say that I love what I'm seeing, and I know my complaints on the game will come from my anti-DLC stance, and the fact that the numbers they show hide the fact that they need to add onto a game, becaue production is a billion times harder to complete nowadays, and companies are faltering in the crazy market. The gaming industry is in shambles, but Bethesda is one of the few companies that actually wants to make games that people want to play, and they load in a shit-ton of detail, and game, even without the DLC. Still, something tells me that if thenDLC on the Season Pass is worth it, Bethesda may just give you the money's worth it. Time, and footage will tell. 

     So let's break this bad boy down: so-far we know thwt the characters are completely customizable, and you can play a man, or a woman. You can also customize the name you give your character, and you can play some prewar gameplay, which is new to the series. The dog you meet in the wasteland is actually called Dogmeat, again, the references to A Boy and His Dog are truly captivating. We know that VATS is coming back, and with authority, meaning it's going to be brutal, although time only slows down during VATS, rather than stops completely, it seems more affective. 
      We know that characters will refer to your character, we also know that you as the player will be able to I tract however you choose with the world around, such as building settlements, or shooting someone in the face during a conversation. The anomalies of the game seem so broad, that it is more about the limitations of what you can do, rather than what you can't do. The design looks impressive, a bit comical, but still fun to watch. 
     Bethesda also is releasing a weekly video of the S.P.E.C.I.A.L attributes wheree it tells you a little about what each one does, and with a classy, old-school design cartoon to go along with it, acting like happy-faced propaganda. As of the publishing of this post, I will be certain that each of the seven perks videos will be up on YouTube, and most assuredly bethsoftworks.com. Also, it's smart to sign up for Bethesda newsletter, which is an excellent resource for all things Bethesda. Still, the videos are professionally, and aesthetically relevant to Fallout's mythology, and a fun little tidbit to watch in anticipation of the new game, which is now only weeks away! I remember back in early June when the announcment was first made, and the game was teased for the first time, and now we are approaching the end of October, and the hype, for me at least, is not on,y still real, but the idea that mods will be allowed over the consoles, makes me wonder if there is a ton more about this game that won't be released, but discovered on the launch date. Bethesda seems to have a talented, way of making games near-completion by launch, and the pessimists will shout the game is not nearly complete, and I am one of those pessimists, but I'm excited still for this title. 
          Let's talk about the characters returning, as you know, there are a ton of characters making their way into this game. The Mr. Gutsy and Mr. Handy androids are returning to the game, as well as the Protectertrons. It also seems apparent that the Deathclaws are not only back, but are more terrifying than the first time around. Radroaches, mole rats, and even the Vertibirds seem to be back in play. Of course, we've barely scratched the surface of how large the game will actually be, and speculation says it could be as large as Skyrim, but this is a clustered, world full of skyscrapers and street cars littering it like the bones of freedom, rather than long spaces between dragons. So the game will most likely feel overwhelming, and I'm c retain the first few hours will be spent on just getting through the prologue and seeing the story unfold for the first time. Remember, we don't know how long precisely we stay in the pre-war part of the game, nor how long we stay in the vault, or how the vault even works. Seeing as the vault was such an important aspect of the game, and seeing as vault exploring was some of the kookiest parts of Fallout 3; I'm most certain that Bethesda has done their oat to make the vaults in Fallout 4 that much more engaging. 
        Super Mutants, and their Behemoth cousins are also set to return,a and it makes me. Wonder if this game is going to be overstocked with villains, or so well spaced, that the villains will sneak up and surprise you, especially when raiders will seek to be the cannon fodder they throw at you during the crafting system. 
       I'm not too fond of the crafting system, and although it's limited, I feel that it will be much more limited than the game play shown so-far makes you believe. Either way, I'll most likely leave it until the end, because Bethesda claims they won't force you to build a settlement, but seeing as the theme for this game is looking to be rejuvenation, and I'm certain it will involve the Geck, and Vault 101 as well, it might be far more likely to believe that eventually the game will throw you a task, or mission of sort to force you to build a settlement. Then again, Bethesda is usually a trustworthy developer, and a discriminating publisher,who only look out for the integrity of their product, or so far that a has been the truth. 
       The game is not gihtly under wraps, but footage is, as little footage has leaked, and there are people like MrMattyTalks on YouTube,Moho basically makes a new video with "news" every single week, although most of it is either rehashed information, or speculation, but to be fair, he has reiterated a great deal of truthful information. I don't have anything against MrMattyTalks personally, but it is clear that he, along with Open World Games, and many other "YouTubers" are prevalating the hype for this game for a much longer period of time than expected. I remember the hype for Snakeeater, and it really was a great game,mbut the hype truly didn't live up to the expectation. Hype makes bad games sell well, and in a vexing market,,that's good for indie studios. 
     Nevertheless,  these  shows  tell me firsthand that there is a lacking integrity in Videogame journalism, which is practically a dying, if-not dead medium. Oh I am a pot, and I'm calling that kettle over there black, becaue I know I too man not a sinceere journalist either, but I can acknowledge the lack of professionalism, no matter how they paint up the unsullied banter of those with a political axe to grind, rather than an unbias perspective on the genre. Still, with the death of printed magazines, the dying infrastructure of online paywalls, and EGM and Playstation The Magazine having their images tainted, and their journalistic integrity ruined, it's quite a shame that substance has to come from a sixteen year old gamer with a Droid camera phone. 
       The point of that rant is that Fallout 4 will, ironically benefit from this new style of Videogame journalism, as pages like The Angry Joe Show, which is more bias commentary than a legitmate review, will have at least some critique, before  making a complete fanboy of himself over the game. Still, pages will limit the extent of information,and the written word....ironically, unless made into a ten-fifteen page review,,will never do justice the full-on reviewing of the game. As stated in past posts, the one I did for Fallout 3 took me a week to write and gather information, and it was about twelve pages in length,  the irony is, even with twelve pages of just straight forward discussion, the review barely scratches the surface. 
       To conclude, Fallout 4 is coming out very, very soon, and you can find the Perks sheet online, and you can study it, but really the best place to get information is from bethsoft.com, and those seven videos tell you a lot more in substance than you first realize, so give them multiple views, and you'll be surprised what you're able to piece together well-before release. 

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