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Friday, March 11, 2016

Street Fighter V: Review


  I played a few hours of Street Fighter:bV, and I tried out several of the new characters, and it was feeling pretty solid there're for a while. I didn't like the options screen, felt it wasn't as responsive when putting in custom commands, but I won a tournament set on random, and my Vega game was strong, my Ryu game, stronger. 
    Love the gaming franchise, but still, felt there was room to improve, I can't really describe what's that different, except the update from 4 to 5 aren't much graphically, but the game plays like a solid Super  Street Fighter II.  The characters have been slightly updated, slightly older, and Rashad is the best new character.  Even the Finn Ballor rip-off is shitty, and Chun-Li plays slower but smoother. Overall, this is the fifth game integration in a series that has ten games plus if you count that horrible game version of the movie. And that really bad 3-D version that was originally on the Playstation. Still I'd wait for Capcom to send out the completed game on disc, or just buy the game flat out, and add DLC later on, not much. One I can say, but I personally feel it wasn't a huge improvement over 4, if anything, it was quite a step back in terms of most things, except artwork, that seemed far improved. 
  Street Fighter V seems solid, but most people feel that the game was purposefully deflated, so that DLC characters will fill it up into a whole game.  The irony is that there will eventually be a full version of the game further down the road, but with few characters returning, most of the new characters are good, although some come from the original Street Fighter, like Birdie. Still, the characters are amazingly detailed, but not nearly the jump from Playstation 3 to 4. Although this is good for the exclusivity to Sony, it seems to be harming the brand more than helping. 
  It doesn't matter how pretty the game is, it doesn't really even matter how much the game itself looks in-comparison, but how it plays. 
The game definitely plays different, and that's fine, as I've stated before, it's reminds me of Super Street Fighter II more than any other game in event history. Characters like Ryu and Ken always felt solid,,but they are looser,more easier to play as, but each and every character seems to have their plus and minus stats. I especially felt Rashad felt good, like a mixture of Guile from 4 and Chun-Li from Steet Fighter 2. Chun-Li, as mentioned above has been slowed down, but plays solid, her fireball attack even handles better, and it's harder to do her super kicks. As a fighter, the game is solid, but it's not nearly as good as its predecessors. 
  Overall, there's not much here to discuss, I really was satisfied with the experience, but I'll wait until a full-version of the game is on disc, or it's relatively cheaper to get all characters and gameplay online. 

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