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Showing posts with label DC. Show all posts
Showing posts with label DC. Show all posts

Friday, August 19, 2016

Suicide Squad Movie Review

    
    NOTE:
I'm not sure I'll have part 2 of Urytz up this week. I'll try my damnedest not miss a Short Story. Weekly post, but really don't want to write something that doesn't look as though it is something that doesn't jive with the first part. I've had a difficult week, but thwt is never an excuse, so if I can get the Short Story up by the weekend, then good for me, but I want to just give a warning that therre may not be a SSWkly post, and I'm truly sorry if that is the case. It hurts me wot to miss a week, especially sicnr I've not missed one in forever, and this close to being finished at the very end ofOctober. I apologize to my readers, especially those thwt want to read the second part of this story, but I promise it will be up ASAP, if it isn't finished by this weekend. For now, I leave you for now with this review of the film Suicide  Squad:

     I was fortunate to see Suicide Sauad recently, and having the unfortunate pleasure of going in with so many terrible reviews already laid out, describing what was ing with this film, and what needed to be done to fix it, and how it was just a travesty. It seems people are asking so much if so little,mand the Rrequent question is: why do they want it to be everything but what it was? Why complain about the circumstances ip behind the film, rather than the audacious story that befits the Suicide Squad franchise?
     This film was a wondrous example of why film is supposed to be art, and entertainment. It was a collaboration of everything DC, with some unique add-ons, and perhaps a more genuflecting story model that juxtaposes the likes of Marvel's The Avengers. Indeed, this film wasn't nearly as renowned as the above title, but it plays an ample role: introducing several major plot characters, especially those of the Bstman lore, and introducing the Joker, reimagined to be more of the newer version, wheree he falls into a vat of acid. He then has Harley Quinn, who isn't an original member of the Suicide Squad, neither is the Joker really, but the originals are seemingly absent. Killer Frost for example, and technically Katana isn't a Suicide Squad Member in-terms of being a villain. The film is invaluable with a treasure trove of information on the upcoming Justice League film, and with Wonder a woman just around the corner, and a Aquaman a year-or-so out, this was a much-needed bridge for those who are trying to figure out which story lines are binge, done, and how original the stories meant  to play out. Batman wasn't bad, Ben Affleck doesn't do a that terrible a job, and although it's more in cameos, as it is supposed, I feel that the connection between the Joker,  Harley, Batman, and even Killer acroc, are disregarded. joker, played by Jared ale to, looks great, but in reality, pales as anything I was hoping, and yes, PG-13, and Jokef go together like shit on top of a double-fudge sundae, I feel therre was not a lot of history shown in the seconds thwt ticked by, although Will Smith as Deadshot was great, despite the critics, despite the banter, he succeeded greatly to capture a character that is multi-faceted, and sociopathic, but not psychopathic. He feels some empathy, but it is vastly limited, and he is the more realistic of all the characters presented. Deadshot is a great characr, and Will Smith does Floyd Lawton justice. 
     The same goes for all of the Suicide Squad, as Harely Quinn, Killer Croc, Captain Boomerrang, and even the Enchantress, which kinda begins a Captain Marvel  story arch for 2019, teems more with delight than abhorrence. I found the film delightfully comical in the most literal fashion. I admire the prospects of what a sequel could be, and I believe it would best the origins, which tends to be the gaol, along with releasing an R-rated Blu-Ray three months later. 
   All hypotheses aside, the movie was not without its hiccups, many of which occurred in thee first hour, when the descriptions of the characters were made. It was bad directing, and terrible choices to decide whether or not the characters should be more like the comic book versions of themselves, or should they be more like the alter egos of multimedia fame. Thee were shining examples of areas that are both covered in film, comic, and even expanded worlds, but really. The characters were good, the storyline was establishing a sequel, and the obvious problems come from some poor execution on the parts of the above-the-line producers that couldn't commit to a singular vision. This is why a rook. Of writs fails so-often on television, and now is failing miserably in film. The actors, w out of which are established, were somewhat phenomenal, and somewhat lacking. I wasn't all thwt excited about Harkey Quinn, it was good, but the actor playing her wasn't without faults. There were many one-liners thwt simply didn't hit, I feel they toned her down a bit, she wasn't nearly as wild, nor was she designed well with the intention of genuflecting a precise model of a storied character. Harley Quinn gained a momentum in the late 90's, catapulting her to a fame that is unheard of for a character thwt is barely twenty years old. She's a tour de force monster that is supposed to be one if the most deadliest characters in all of the DC Universe, and you barely saw tenth of the character's brutality. The joker was toned down as well, I expected him to be almost pressing the R-rating, and this film barely sleeves by the PG-13 rating, and true wasn't much to worry me, it was almost a hard PG-Rating, and there isn't a series if concerns about the fact that they almost had to push the language limits just to meet this Page-13 rating. Sure, an R-rated vefsion should be spectacular, it should be amazing, and it may well-be an entirely different film. This film tried to be so much, and yet,MIT gained no ground, it wasn't an end-all-be-all of comic book films, but I liked it for what it was,mi just wanted it to be more,mi and it to have something if depth, I wanted legitmate DC villains, which number greatly in the the dress, and could easily have replaced the Encantress. I wished it was a greater threat, and that this team ere the best-of-the-worst to take on the challenges. 
     The film was supposed to be more, the villain being the very character chosen for the Ono , it was rather lazy-thinking, even if the symbolism is made thwt you can't tame wild....we get that from the fact they have nano bombs in their necks. I just don't see what the hell this has to do with anything...it has nothing to do with DC, it just was a story about a bunch if renegades, and if it didn't have the DC brand, it could've been any action flick, and probably better off for it, because storied characters  have followings thwt people somewhat expect to see. Granted, this film is far from the utter,shameful travesty of the days of a Iron a an 3, and a pissant of complainers will argue thwt this was  terrible film, but it was good, it just needed to be a bit of something other than what IP watched. 
      Would I see a sequel? With great characters like Deadshot and all adiwblo, and how they're written, I'd define rly say they outshined the storied character like Killer acroc, and the aforementioned Hwrely Wuinn. I found each character played a role, but Deadshot was the main guy, and a Will Smith played him well, maybe not as gritty as I'd have liked, but Deadshot shined, whrereas other storied characters have failed in such a position. 
       I would also like to add to this finality thwt the film was one if the better add films made, and it was tied in,mand had some important Easter eggs, and they're well hidden,map better than a Marvel has done. I thinknp Marvel is still shit in-comparison, especially when it comes to television and animated film, but where they fail at the multimedia, they seem to thrive at the big leagues if movie theater-going. I would say thwt film is worth my time, but I would see this again, but in the small screen, and hopefully with extended footage. All-in-all, Suicice Squad was successful in many, many ways,MIT had what I've been asking for in a comic ook film, and even if it is blatantly done, it is blatantly done well.  If you  haven't already, go see this film, it will be worth your hard-earned money, so-long as you expect it to be a comic book film, and go in with thwt notion, you won't be at-all disappointed. 



   Thank you for reading the Malacasf Editorial! If I go see Don't Speak, a new horror film from the creators of Evil Dead, I will be reviewing that film as well, but for now, I'll  try to post a Short Story Weekly sometime this upcoming week, but we will see just how far it goes before I can actually get that completed, as I've had some personal difficulties this month. Regardless, I will be back onliine this upcoming week. . 

Sunday, January 25, 2009

Mortal Kombat vs. DC Universe Review

Image from Google

Fighting games are a franchise that was held in the highest regards during the nineties. People lined up around the block outside the local arcades to take their chance at beating the best of the best at games like Mortal Kombat, Street Fighter, Killer Instinct, and SNK’s King of Fighters series. The game that was given the most controversial skepticism was of course Mortal Kombat. All fighting games are brutal in their own way, but Mortal Kombat was the first mainstream video game fighter in the arcades that actually allowed you to kill your opponent in a gruesome gory way. This became known as the iconic fatality, and has been shown to have impacted our culture in many ways, as parodies and real-life cases have come to show the Mortal Kombat series as an iconic time capsule that will be seen as one of the most important fighting games of our time.
The newest installment in the series is called Mortal Kombat vs. DC Universe. The idea is not a new one for the fighting franchise, crossovers are more common than not. The Marvel vs. Capcom series should be a prime example of how this is an old dog doing old tricks, but it looks pretty and new. Let’s now go into the review for Mortal Kombat vs. DC Univserse:

Mortal Kombat vs. DC Universe is a prequel game set between Mortal Kombat 2 and Mortal Kombat 3. The game’s story mode can be played by either the DC side, which brings you into contact with the heroes and villains of that world such as: Batman, The Joker, Deathstroke, Superman, Shazam, and Lex Luthor. The other side can be played by Mortal Kombat characters, and takes place in both Earthreal, the Neatherrealm, and Outworld. DCs side plays out mostly in Metropolis, Gotham City, and of course the Fortress of Solitude.

Image of Captain Marvel from DC fame.

Ok, so the gameplay is one of the best of the series. Unlike most fighters, the button mashing stays the same, but the team at Midway put some thought into revamping the fighting system so it flows well on the Playstation 3. I was not too fond of this mash-up at first, but after playing several characters, I sense how they put lots of detail into the game, and even adding an element It lacked for so long: the double tap dash, which means you hit the directional but twice to make the character sprint. This is present in almost every fighting game, and was a much needed improvement.
The klose kombat addition, where you can pull your opponent in and take pop shots at their face was an excellent, and sometimes a much welcomed break from the brutality of the match. Despite this game’s Teen rating, which is a major step down from the Mature rating the series is used to, the punishment the characters take can be unbearable to watch as they’re tattered and torn apart. The detail to ripping costumes, and scarring is a beautiful attention to detail. Free-Fall Kombat is similar to klose kombat, and does massive damage. Midway also brought back the classic test your might style back into certain levels, where you crash your oppenent through a series of walls, and button mash to add damage. All these great additions play well into the gameplay.

Image from Bat Blogger
I did not feel the Kombo Challenges were done well, , and just makes you throw the controller down, and go back to arcade mode. The new pro moves system is a pain to pull off. Pro moves are like a free extra couple of hits on your opponent. When pulling off a special move, say Sonya’s upward bicycle kick manuver, if you hit the action button, in the case for the PS3, It would be the circle button, she will then do this move twice. These moves are truly for pros, as timing is essential, so newcomers to the game will have a hard time figuring out how to pull them off. With some time, and some quick fingers, the moves will become like second nature. This is although a frustrating part of the game, a very much welcomed edition to the genre, as it forces you to strive and become a better player.
Although you can do all of the combo challenges to earn achievements or trophies ( accomplishments for completing tasks in the game.) and you can play arcade mode on hard to better your skills, the only way to learn how to master the game, is to get some experience in through online play. Online play is very simple, and I feel that it is fun, but like other games in the past, the game play is lagged a bit, and counters done to an oncoming attack can hurt both players, so when say one character is doing a chain combo of hits, and the other character does a special move, both parties are hurt in the exchange. In Mortal Kombat: Deception and Mortal Kombat: Armageddon, I had the same lag issues, now I know this may be a server issue, so why did they not fix their servers, or at least update them? It’s like they said: “Well, it’s broke, so let’s not fix it”.




Despite lag, and a simpler game room layout from the previous game, Mortal Kombat vs DC Universe has a good online system. It could be better, that is true, I’ve only played it on the PS3, so maybe Xbox Live has less bugs. The game play online is at times like arcade mode, but because of the online play, you can have spammers, hackers, and other infringements on the game that can change a camera angle, or hurt game play. This takes away from the accuracy and fairness of the online matches, and may frustrate many a players testing their abilities against the best.
Overall, the game is a great addition as a fighter, but the story mode, the combo challenge mode, and even the online mode need to have been looked over once more, because they flaw the game. The story mode should have been longer, despite it already being lengthy; due to the ability of playing both the Mortal Kombat and DC Universe side. The lack of in-depth plot shortens the experience of what is supposed to be a six-hour game. To be honest, for the casual gamer, this game is not worth your money, perhaps more a glorified rental title.
If I had to score this game, I’d give it a 7 out of 10. The game is a great fighter, but all-in-all this is a game that needs to have been combed over once more. I hope that if they go this route again with a mash-up title, they fix the glitches in the final game. Although it is not as glitch-y or as bad as Armageddon, hopefully the next game in the franchise is more back to the bloody roots that started it all.