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Showing posts with label Batman. Show all posts
Showing posts with label Batman. Show all posts

Friday, August 19, 2016

Suicide Squad Movie Review

    
    NOTE:
I'm not sure I'll have part 2 of Urytz up this week. I'll try my damnedest not miss a Short Story. Weekly post, but really don't want to write something that doesn't look as though it is something that doesn't jive with the first part. I've had a difficult week, but thwt is never an excuse, so if I can get the Short Story up by the weekend, then good for me, but I want to just give a warning that therre may not be a SSWkly post, and I'm truly sorry if that is the case. It hurts me wot to miss a week, especially sicnr I've not missed one in forever, and this close to being finished at the very end ofOctober. I apologize to my readers, especially those thwt want to read the second part of this story, but I promise it will be up ASAP, if it isn't finished by this weekend. For now, I leave you for now with this review of the film Suicide  Squad:

     I was fortunate to see Suicide Sauad recently, and having the unfortunate pleasure of going in with so many terrible reviews already laid out, describing what was ing with this film, and what needed to be done to fix it, and how it was just a travesty. It seems people are asking so much if so little,mand the Rrequent question is: why do they want it to be everything but what it was? Why complain about the circumstances ip behind the film, rather than the audacious story that befits the Suicide Squad franchise?
     This film was a wondrous example of why film is supposed to be art, and entertainment. It was a collaboration of everything DC, with some unique add-ons, and perhaps a more genuflecting story model that juxtaposes the likes of Marvel's The Avengers. Indeed, this film wasn't nearly as renowned as the above title, but it plays an ample role: introducing several major plot characters, especially those of the Bstman lore, and introducing the Joker, reimagined to be more of the newer version, wheree he falls into a vat of acid. He then has Harley Quinn, who isn't an original member of the Suicide Squad, neither is the Joker really, but the originals are seemingly absent. Killer Frost for example, and technically Katana isn't a Suicide Squad Member in-terms of being a villain. The film is invaluable with a treasure trove of information on the upcoming Justice League film, and with Wonder a woman just around the corner, and a Aquaman a year-or-so out, this was a much-needed bridge for those who are trying to figure out which story lines are binge, done, and how original the stories meant  to play out. Batman wasn't bad, Ben Affleck doesn't do a that terrible a job, and although it's more in cameos, as it is supposed, I feel that the connection between the Joker,  Harley, Batman, and even Killer acroc, are disregarded. joker, played by Jared ale to, looks great, but in reality, pales as anything I was hoping, and yes, PG-13, and Jokef go together like shit on top of a double-fudge sundae, I feel therre was not a lot of history shown in the seconds thwt ticked by, although Will Smith as Deadshot was great, despite the critics, despite the banter, he succeeded greatly to capture a character that is multi-faceted, and sociopathic, but not psychopathic. He feels some empathy, but it is vastly limited, and he is the more realistic of all the characters presented. Deadshot is a great characr, and Will Smith does Floyd Lawton justice. 
     The same goes for all of the Suicide Squad, as Harely Quinn, Killer Croc, Captain Boomerrang, and even the Enchantress, which kinda begins a Captain Marvel  story arch for 2019, teems more with delight than abhorrence. I found the film delightfully comical in the most literal fashion. I admire the prospects of what a sequel could be, and I believe it would best the origins, which tends to be the gaol, along with releasing an R-rated Blu-Ray three months later. 
   All hypotheses aside, the movie was not without its hiccups, many of which occurred in thee first hour, when the descriptions of the characters were made. It was bad directing, and terrible choices to decide whether or not the characters should be more like the comic book versions of themselves, or should they be more like the alter egos of multimedia fame. Thee were shining examples of areas that are both covered in film, comic, and even expanded worlds, but really. The characters were good, the storyline was establishing a sequel, and the obvious problems come from some poor execution on the parts of the above-the-line producers that couldn't commit to a singular vision. This is why a rook. Of writs fails so-often on television, and now is failing miserably in film. The actors, w out of which are established, were somewhat phenomenal, and somewhat lacking. I wasn't all thwt excited about Harkey Quinn, it was good, but the actor playing her wasn't without faults. There were many one-liners thwt simply didn't hit, I feel they toned her down a bit, she wasn't nearly as wild, nor was she designed well with the intention of genuflecting a precise model of a storied character. Harley Quinn gained a momentum in the late 90's, catapulting her to a fame that is unheard of for a character thwt is barely twenty years old. She's a tour de force monster that is supposed to be one if the most deadliest characters in all of the DC Universe, and you barely saw tenth of the character's brutality. The joker was toned down as well, I expected him to be almost pressing the R-rating, and this film barely sleeves by the PG-13 rating, and true wasn't much to worry me, it was almost a hard PG-Rating, and there isn't a series if concerns about the fact that they almost had to push the language limits just to meet this Page-13 rating. Sure, an R-rated vefsion should be spectacular, it should be amazing, and it may well-be an entirely different film. This film tried to be so much, and yet,MIT gained no ground, it wasn't an end-all-be-all of comic book films, but I liked it for what it was,mi just wanted it to be more,mi and it to have something if depth, I wanted legitmate DC villains, which number greatly in the the dress, and could easily have replaced the Encantress. I wished it was a greater threat, and that this team ere the best-of-the-worst to take on the challenges. 
     The film was supposed to be more, the villain being the very character chosen for the Ono , it was rather lazy-thinking, even if the symbolism is made thwt you can't tame wild....we get that from the fact they have nano bombs in their necks. I just don't see what the hell this has to do with anything...it has nothing to do with DC, it just was a story about a bunch if renegades, and if it didn't have the DC brand, it could've been any action flick, and probably better off for it, because storied characters  have followings thwt people somewhat expect to see. Granted, this film is far from the utter,shameful travesty of the days of a Iron a an 3, and a pissant of complainers will argue thwt this was  terrible film, but it was good, it just needed to be a bit of something other than what IP watched. 
      Would I see a sequel? With great characters like Deadshot and all adiwblo, and how they're written, I'd define rly say they outshined the storied character like Killer acroc, and the aforementioned Hwrely Wuinn. I found each character played a role, but Deadshot was the main guy, and a Will Smith played him well, maybe not as gritty as I'd have liked, but Deadshot shined, whrereas other storied characters have failed in such a position. 
       I would also like to add to this finality thwt the film was one if the better add films made, and it was tied in,mand had some important Easter eggs, and they're well hidden,map better than a Marvel has done. I thinknp Marvel is still shit in-comparison, especially when it comes to television and animated film, but where they fail at the multimedia, they seem to thrive at the big leagues if movie theater-going. I would say thwt film is worth my time, but I would see this again, but in the small screen, and hopefully with extended footage. All-in-all, Suicice Squad was successful in many, many ways,MIT had what I've been asking for in a comic ook film, and even if it is blatantly done, it is blatantly done well.  If you  haven't already, go see this film, it will be worth your hard-earned money, so-long as you expect it to be a comic book film, and go in with thwt notion, you won't be at-all disappointed. 



   Thank you for reading the Malacasf Editorial! If I go see Don't Speak, a new horror film from the creators of Evil Dead, I will be reviewing that film as well, but for now, I'll  try to post a Short Story Weekly sometime this upcoming week, but we will see just how far it goes before I can actually get that completed, as I've had some personal difficulties this month. Regardless, I will be back onliine this upcoming week. . 

Friday, October 30, 2015

Announcment: I Am Taking Leave to Write NaNoWriMo

For the next month, I'll be on here scarcely, because I'll be participating in NaNoWriMo. I take my writing very seriously, especially when I'm writing a novel. I'm not sure exactly when I'll be back on, nor do I know when I'll be going back to my normal schedule. However, I'm putting up all the posts I've completed today, and will try to be back online before December rolls around. I will be doing my massive review of Fallout 4, that should be done by either January, or very early February. 
    Thank you to all my readers! Short Story Weekly will return next year as well, but I'll do a few editorials, and I will make sure to have plenty of previews coming up for some of the biggest films and games of next year! Expect to see a Batman vs. Superman: Dawn of Justice movie review, a Stwr Wars Epiosde ViII: The Force Awakens movie review, and previews/reviews of both Street Fighter V, and Mirror's Edge: Catalyst come 2016.
     This is not the last official post of 2015, but seeing how NaNoWriMo can easily put me behind the 8-ball, and my fingers will hate me for typing anymore after-the-fact, I will just say in-case I cannot do a last post, that I will be back in 216, and promise to bring some in-depth analysis to all my reviews and editorials. 2025 was a great year, and my NaNoWriMo journal will be up to end the old, and begin the new! Thank you all again, and have a great NaNoWriMo if you are completeing, and an awesome holiday season. Happy Samhain to all my pagan friends out there! 

Monday, August 03, 2015

Batman: Arkham Knight Review




   Rocksteady has returned for the final installment in the Arkham mythos, and the end has come to be just as epic as the entire series. This series is vital, because even with the controversial addition of Arkham: a origins, these are the best Batman Games ever made. Period.  Arkham Knight is no exception, and has, perhaps the best story out of the Quadrilogy. It is long, very long, nearly twice the size of Arkham City, and it feels like a ton more gameplay, and admiration to the Batman mythology. 
    The main story is long, and the best part of the whole game. Granted the side quests aren't terrible, but they don't feel as detailed, with the exception of The Riddler side quest, as that will take you as long as the entire main quest. 
    The story is great, as Scarecrow is the main villain, accompanied by a new villian: the Arkham Knight. When the big reveal comes who the Arkham Knight really is, it isn't much of a shock, but. A welcomed addition to this crazy storyline that is non-canonical, but it excels exponentially due to lack of constraint. The story itself is summed up as this:
       Scarecrow has developed a newer fear toxin, something that is the stuff if nightmares. Scarecrow has taken control of the underground crime syndicates, with the help of the mercenary army lead by the Arkham Knight. Batman is faced with the need to save his friends, and Gotham from it's biggest threat ever. The entire city is evacuated, which allows for armies and thugs to patrol the streets, and making for one of the largest groups of enemies seen in a Batman Videogame.
      Scarecrow, Two-Face, Penguin, and some of the biggest enemies of Batman are found throughout the game. The side quests do come off at times like nothing more than races at times, but I really enjoyed hunting down a killer that left bodies throughout the game, similar to those found in Arkham City from the Identity Thief Killer. The Riddler trophies also return, and fill in greater details to the story, as they did in Arkham City, but unlike its predecessor, Arkham Knight does so in deep prose, rather than straight diction. The story, which I must admit, I've not  had the opportunity to read, as I'm currently still solving the 240+ riddler trophies, and have three left. Still, I'm quite impressed at just how much work is put into the depths of the stout, and it gives a background of what has happened between Arkham City, and what's been going on in the midsts of Arkham a Knight. 
     The side quests are okay, a bit dull, compared to the greater faction of the game, and tactively drawl in-comparison, but they were supposed to be a takeaway, rather than a complete sidestep of the current story. Hell is breaking out in Gotham, and the side quest act like sequesters to the problematic onslaught from Scarecrow's duality in both his plans, and his purpose. However, the game is great, one of my favorites, and definitely one of the best third-party games for the next-generation consoles, so far. We are in the infantile stages of this generation of consoles, and with such a bright future ahead, I'd hate to see Arkham Knight go by the wayside, as it is a generally great game, and adds, not subtracts to the greatness that made the previous titles instant classics, last generation. 
    The story finishes, and then has the audacity to finish again! Yes, if you play the game as most are going to, and not get all of Gotham's Most Wanted prior to beating the main story, you will be given two endings, both of which are destined to be infamous in establishing WB Games as a power-player. With Mortal Kombat outselling all previous titles, and Arkham Knight being one of the best titles; so far, this year; we are in-store for a great deal of great DC games to come out, and a potential Injustice sequel, which could outshine the first game as a true title, rather than a tested concept. 
     Lastly on the topic of DC's future, I would truly love to see a fun, less dark game come out, perhaps a Superman title, which has been teased, or even a Green Arrow title, which would go the course of popularity, albeit, Supermwn is perhaps more popular, despite the potential sales of Arrow fans.  Although this doesn't seem to be the path they want to take, I'd not like to see something like an Aquaman game, but I'd like to see perhaps a Hawkman/Hawkgirl game, in-which you are galactic space cops in a very detailed origin story, and a GTA /True Crime:LA concept where you chased down and arrest some of the biggest arch-villains in the mythology. However, I know this is more wistful thinking, and not necessarily a proven five-year-plan for WB Games. 
     Not to finish off the series before it's officially done, but Arkham Knight is a great title, along with it's prequels, they are the quintessential Batman titles, and they pay homage to a great deal of the old lore, both beloved and debated; thus instilling the fact that this game series is the need-be for all comic book fans, especially Bstman fans, despite being non-canonical. 
   I really don't want to spoil anything, because I hold such reserve for this game, but lastly I'd like to just say that if you view this as a video game, it feels like one, and although the Batmobile is a great part of the game, for most of it you can do without it,more find ways around it, despite it being such an integral part of the game. I dearly loved this title, especially since it is one of the few titles I bought for my PS 4, I admire it greatly, and I'm truly impressed by Rocksteady, and WB Games. 

UPDATE: I was lucky enough to get all riddler trophies before posting this blogpost, and I must admit, it was trying, and it was also very absurd to think that everything I went through was for a mere extra minute of video; however, I think we all want to ride around in the Jokermobile, because it looks sick. Still, I think it would be fun to state here that the Riddler was a tad more difficult than I expected him to be, but the fight was overall an amazing addition, even though it was rather monotone in flow. However, I found it to be a fun, albeit, troublesome edition to the game, but now I am set to try out the DLC, and see just how much more it adds to the overall gameplay. 
   I'll state here that if, and when I'm able to play through the DLC, i. Ya post information, but as of now, it's a but more troubling for me to say it's a definite thwt I'll be able to download all of the DLC at once. 
 

 Thank you for reading the Malacasf Editorial!  

Wednesday, May 13, 2015

Batman:Arkham Knight Preview and E3: Personal Predictions and First Impressions




 I have yet to write the Mortal Kombat X review, and unlike many of my other post, I'm pretty sure that many more reviews will be as thorough as the one I intend to write, but I will also be including all of the DLC costumes and characters along  with the full-on review. If you've read my Mortal Kombat reviews in the past, you will probably have an idea of just what I'll be adding into my full-review. 
     Despite the amazing performance MK X, we cannot forget thwt there is another sequel coming out that will be ending a series: no, not Uncharted 4: A Theif's End, but good guess! No, I'm talking about Bstman: Arkham Knight. Firstly, this game seems packed, and I mean packed. The story is huge, much bigger than both Arkham City, and Arkham Origins. The introduction of Robin and Nightwing, along with a return of Catwoman seems to be pushing the limits of just what this game is going to be,perhaps more like Grand a Theft Auto V, where you can jump to play multiple characters simultaneously. 
      The game does look amazing so far, and promises is Arkham fashion to include a multitude of villains that we have all grown to expect from the series. I asked if they would be finishing the storyline where Azrael  came in,mashing hell was coming to Gotham. I'm still not sure if the game will tie up what happened to Joker, but I'm sincerely excited to see us fighting Scarecrow, who is truly an underrated villain, being a highly intelligent, manical fiend, who could challenge Batman in this chess match over the fate of Gotham. Apparently Riddler and Catwoman have a side story that will be played out, and although not every secret has been leaked just yet, I do hope in the thoroughness of truly ending the series, that the Hush confrontation is also brought to a conclusion, which was introduced in Arkham City as well. If not, I could live with it, but then again, the story may grow too big to be fun to play. 
      The story, and unless I've missed a trailer, seems to be quite under wraps,  not much has been leaked, but from what has been leaked, this game seems so big, I can't imagine the amount of playtime it will take to actually complete 100%. Still, many fans wanted even more out of Arkham City, and I have to agree with them, the game was nearly flawless, and the Riddler trophies added so much value to an already over enthusiastic title, but I never once hated having to scan a poster or building, or figure out a harrowing puzzle to get one of those green question marks. Personally, I  love the Riddler, he's one of the most iconic Batman villains, and he is the most aggravating of them, because it requires brains to defeat him, and because of that, the game is much more difficult than repeatedly stomping on your controller to button mash.  The combat looks and feels like the last generation games, but if it has been spruced up, I'm creating it is only to improve on a system that really wasn't broken to begin with, however a slight polishing is always good for consistency. So a Riddler is define,h a welcome return to the Arkham universe. Plus I have a soft-spot for puzzles. 
        Despite the game looking absolutely beautiful, I'd say nearly flawless, I want to know why the damn Batmobile looks like it still handles like a tank! Even in the more recent gameplay release, it looks like one of those old tanks you had in a Playstation 2 game! But maybe, and I mean maybe, the added potential play value of controlling the Batwing will make up for it, especially if it's as open-world as it seems.  This game is aiming to be a pinnacle title for the current systems, and trying to be a classic, and appeal to a broader audience than Batman fans. Makes sense, and seeing as the Batman mythology has such a large fanbase to begin with, the game, unless something terrible happens prior to launch, will be the instant success it's expected to be. 
       Although I shouldn't play devil's advocate here, but something tells me that the added characters like Nightwing, Robin, and Catwoman may play out well for a story such as this, and the reluctant help Batman will have to take in order to restore order, I'm not sure if this will be forced onto the players, or worst: be unwanted DLC that aims to shorten the overall gameplay value, and y bring shame to Rocksteady. Though I had played the Catwoman DLC, and it really didn't take away much from the main experience,which I respected a lot. Same with Harley Quinn's revenge DLC, and that felt like an utter waste to me, personally. 
        Batman: Arkham Knight does look to impress, and I'm certain it will, and I especially hope that Rockstasy sticks to their guns, and ties up all the loose ends, without having to shell out another twenty dollars to get the full story in DLC. Still, I'm happy to say that this going to be one of the best summer games, and with a lot of major titles coming out, and a few being leaked at E3, which I promise to do at least one commentary blogpost about, it looks to be an exciting year to own a current generation console.  Either way, we know now that Batman: Arkham Knight will be out in a little more than a month, unless something goes array, and that will be worth the wait. 


    Now, moving on to E3,  and my personal predictions on what will be coming forward, going into this yewr's Electronic Entertainment Expo. Normally I'm coy when I say I'm good at making industry predictions, because well, I've been playing games since I was able to crawl. People are so fascinated that infants play on tablets before they can walk, I was literally playing with an old NES controller before I could crawl, let-alone talk. I'm being a bit sardonic, but it's not difficult to predict certain aspects of the industry, or at least make a very well-rounded educated guess without being right a good portion of the time. The Electronic Entertainment Expo has become the Shangri-La for those of us who care about what comes next, not what comes next week. We know technology explodes the second it's inception, and two weeks behind once it's released on the market. So we always desire to see just how far a system can be pushed, what hardware and software limits there really are, and seeing even those limits pushed beyond by developers who should be seen as the great architects of our time. 
    E3 has but weeks away from the amassing of all gamer gurus, and tech experts to be unleashed upon California, and it will be interning to watch the chaos unfold from live streams and first person perspectives of the actual attendees themselves from my tablet. I remember the first time I watched E3, they had announced the Nintendo Revolution and the Playstation 3, and I was left in this euphoric state that made me excited to be a gamer. The future looked amazing, and the PS3 looked ridiculously beautiful. Being a boy who was amazed by seeing an 8-bit Mario jumping on goombas, and saving the princess, I was shocked to see what the barriers being pushed by technology were back in 2004-05. Still, even the playstwtion 4 and Xbox One will eventually look archaic to gamers of the future, I think the love of E3 never left me, even as an adult. 
    I've always wanted to attend E3, it's why I've always pushed myself to be in the business, and being thwt my talents weren't ever going to be up to par of those who could make even IOS games, I knew I'd have to relinquish the thoughts of being a developer, and try to make my way in as a gaming journalist. My talents were alway writing, despite how flawed my work may seem on this particular blog. But it's the staple of this blog, ever since the first post.
    Most of what people expect to happen at E3 this year (starting June 5th I believe) is a whole host of new IPs, and a ton of game content to really get the jowls wet over getting the new systems. Despite what some may tell you, thre aren't a lot of well-received titles on the current game consoles since their releases, but this year has been a slight change in the less-than-monumental reception of titles. The newest piece of information that seemed to be not much of a shocker, but a welcome commencement is in the form of a PC press conference. Bethesda will have not only their own booth, but a private press conference to, what most assume, and what has been unofficially leaked, show off the first actual look at Fallout 4, and I too believe it will be actual gameplay, not just a teaser trailer, lie, the so-called teaser leaked earlier in the year. I'm also certain we will see plenty of the obvious: Mirror's Edge 2 gameplay, but I think EA is going to mainly focus on their sports juggernaut, which is quite frankly boring, even for sports fans, as they never show you anything legitimately new until you she'll out $60 for a rehash of last year's game. I'd like to see EA give us a bit of background on the actual story of Miirror's Edge 3, as I liked the subtle style of the first game,mid hate to see it be turned into some big, over-the-top story, which happens to so many avant-garde games' sequels. The gameplay from last year's E3 does look quality, so I would love to see if any improvement have been made for the potential Q4 release. 
      Next, I'd like to see some new IPs to replace a lot of the old ones going out. I still think a Green Arrow game is possible to replace the Bstman series, given the obvious fanfare to the television show, and the upcoming ing franchise movie. I know Green Lantern is going to be rebooted, and we are going to try our best to forget Ryan Reynolds even exists.  So I think WB is going to take the opportunity to make a Green Arrow game, and I know this is overreaching, but it makes sense to have a character thwt is similar to batman in many ways, but more fierce in tactics, and who can have a villain list of the same caliber as the Caped Crusader. This game may be teased, or it may even be given a free light,mbut I can see it happening if not this E3,  perhaps next. 
     Another thing I'd like to see, and I know it's not the popular position to have, but I'd like to see less of this focus on casual games, and even smaller titles that are DLC, and a focus on AAA titles. I'm sorry, but I didn't spend over four hundred dollars to play 2D platformers on my Playstation 4. I know graphics don't always matter, and I know games are for fun, and substance should be key, especially gameplay, which has been literally cut to nudging a controller forward, but I'd like to see less mobile games, and more focus on titles that fit the core gaming systems. Granted, I actually like some mobiles, and if they could evolve off the likes of MK X, and even grow to rival consoles, then I'd be for more coverage of them. I love that two people in a garage can now have their game shared on the biggest platforms, I find that idea a very amazing symbiosis between major companies, and little guys trying to grow, but really, I want fully-developed, deep-seeded games! 
     Next, I predict that Microsoft will tease the Oculus Rift's capabilities, as V.R. And A.R. are expected to be the future, even though it's been the futur since I was still in diapers. Still, this may be the opportunity to get some legitmate IPs, but something tells me that this (and Project Morpheus) may not be seen until CES, in the sense of testing via an audience.  Virtual reality seems fun, and many games will most likely have it as a choice, but it is a fad, and unless it fully immerses, while keeping the story from faltering because of the medium, I only see it being something to show off for five minutes, until you're back to that big television screen you blew last month's rent on for that lovely 4K. 
     So the games,what exactly do I want to see? I'm an older gamer, up there pushing that minor demographics in their late twenties-early thirties, but I do love to see new IP if it works out, and is written well.  I was excited about the rumors circling about a possible Medieval revamp, but finding out it was fan made kinda let my hopes down. One game I would love to see remade is Ecco the Dolphin, because I really miss puzzlers that have a strong story behind them. Sega isn't even going to be having booth at E3, so this is obviously a longer shot than seeing a new Dreamcast in 2017. I'd also like to see a sequel to Dishonored. I wasn't a huge fan of the original game, and I get it was supposed to be steampunk, but it really didn't read steampunk to me as much as it did cartoon. Still, it was a fun game, and it was at least attempting to be original. 
    For Sony, Naughty Dog has become a goldmine. This company has been there since day 1, is a strong component to the SCEA, and is part of some of the biggest franchises of my generation.  Uncharted is ending very soon, and with The Last of Us being another big-time game franchise that has room to grow, I see the possibility of a new IP more apt to happen at this year's E3, for release sometime in the next year, year-and-a-half. I will also predict that the obvious will happens and The Last of Us will either get a sequel, or a Vita port, although I think that happened already. 
    Twisted Metal: can it survive in a world of GTA? The last game was met with more controversy than any other in the series' twenty-year history. That's right, this year Twisted Metal turns twenty, and it is a whole new world since then, and that in-turn has many skeptics wondering if a new title will make the cut. I cannot assure that a new game is in the work, but I would love, love, love to see a reboot of the second game, or even a sequel to the Twisted Metal: Black series. Hell, I'd even laugh to see a DLC sequel in the wonderfully comedic Small Brawl style. This won't happen, Jaffe has in many ways, moved on to greener pastures with the God of War series. Still, putting hundreds of hours into mastering the car combat concept, I wouldn't mind given a new Twisted Metal game another chance. 
    Did I hear someone say: "Gameplay of Star Wars: Battlefront"? Yeah, I'm not sure that's a prediction, more as a shoe-in, but what about the Last Guardian? Or am I just pissing everyone off for saying that? I kid, because we've now moved on to bigger, and better things, right? 
    E3 will most likely show off a new Mass Effect title, although I'm not quite sure even I'd be interested in seeing that, but hey, sequels are always going to usher in more OMGs than some scary looking IP. Although I'd also like to see a sequel for Alien: Isolation, and I believe it would be a legitimately good game, and a contender against the grain of other titles, it may be very, very early for even some concept art at the expo.
     So we talked about Sony, we talked about Microsoft (hah! Just kidding, we don't care about Microsoft hee at the Malacast Editorial!) and we talked about EA, and the fact that Dead Space 4 is probably not going to happen....I'm still waiting on Posession myself, you know, that game when you're some zombie experiment, and you create other zombies? Yeah that game teased before even the Ps3 and XBOne were even released! But want about the Assassin's Creed machine? I mean Ubisoft? You know, if someone didn't post maybe once every three years some short clip of Ghost Recon, or a picture of Rayman, I'd swear Ubisoft only knew one thing: Assassin's Creed. Personally,mi hate these games, I find them overrated, and quite frankly, they are the Nickleback of gaming! Yes! I said what a billion online trolls never have the courage to say! With that being said, I really hated Watchdogs, and I find that political correctness is the only reason Ubisoft even have a damn press conference over other, and let's be real here, more deserving publishers out there. Even Square Enix is more deserving of a whole press conference, and they barely make one game series! Still, I must admit, the tenacity behind Ubisoft is proof of a good work ethic that many big-time publishers could learn from, and alas, why I must make these predictions for Ubisoft, even though it is more like stating the obvious.
      Okay, so Assassin's Creed by now has already been leaked, and is most likely taking place in Victorian England. I don't give two shits personally, but hey, the market proves I'm wrong,and you guys love playing this game. Why? It's the same as those who play Dragonball games, they just won't stop, and the same with Dynasty Warriors....you people are sick!  As I digress, I have to mention yet again,mthwt Assassin's Creed will most definitely be out in November, and every November after that until the end of time. Ubisoft claims to have other games, but nobody I know has ever played them, and I'm sure you haven't, unless you're some obsessed psychopath with francophillia, haven't played them either. 
      So Ubisoft. May do a sequel eventually to the likes of Watchdogs, but seeing as how poorly received it was, they might just stick to Ghost Recon, which is the French Call of Duty, and of course Rayman, which was always a stupid platformer that most people only played ironically as babies, and sparked the current hipster movement. Gag me, please. 
       Oh yeah! Rockstar games! The biggest video game company in the world, the one all of you wish to work for, but not even on the same level as these code monkeys. I know GTA VI (CE?) is years away, and yes Rockstar, I just gave you a lovely little bit of marketing genius right there for your Vice City reboot that we all know is coming. Still, it's never early to predict what Rockstar will be showing off at this year's convention.  Rockstar hasn't had a serious contender for it's GTA series yet, except Manhunt, and earlier, Midnight Club. Rockstar is a company that I am sure wants to expand it's audience well past the masses who line up to play the relatively moderate, but always revolutionary titles that make up the GTA series, but even I found them growing staler, and less sophisticated even as early as right after GTA III.
    Still, the series is white hot, and Rockstar is full of intelligent, talented people, so what else can they show off to cash in on you guys out there? I doubt a Manhunt 3 is even a thought in their kinds, as the second game was forced into such heavy censoring, it held little weight without the excessive ogre, and even games like Mortal Kombwt rivaled that gore, and surpassed it tenfold. Still, do we see another IP, or older franchise stepping up to join the Rockstar family? My hopeful side says absolutely, but my realist, predictive side says that Rockstar isn't going to waste valuable effort to make another game thwt will never reach the margins of GTA, so they will focus all their energy on the obvious Vice City reboot, because let's face it, unless they redo the sixties version of the original games in either London, or someplace else in Europe, which seems too extreme a risk for them to take, prepare yourself for driving around the Florida Keys, and portions of Miami and Kissimmee even by the year 2018. Okay, 2019 at the very latest. 
     My final predictions are as such: E3 2015 will be game-packed, and it will focus on a ton of IP release that will be practically available for download just hours after the show closes up, and the demos go out to fill the limited space on your already cluttered hard-drives, and then  you'll be wondering how you ever lived without high-speed internet. To me, that is incredible how you will go from just one click to download something just previewed live on a computer/television/tablet/phone screen, to right onto your new system. 
    As I just said, there will be a ton of games, and many new peripherals to replace the ones you already have, and "make them updated" but I'm also certain that the new games previewed will not be nearly as surprising as in past years. Personally, the internet, and the 24 hour news cycle has made it nearly impossible for the industry to keep a good secret. Every louse in the tabloid game journalism industry is  always doing their best to ske sure they have the story before anyone else, and it really does screw up those of us who get ally miss hearing in a simultaneous moment when something is officially announced. 
     Finally, I believe in the deepest chambers my heart of hearts that we will hear about some new Tom Clancy title, maybe even a Splinter Cell remake for the newer consoles. Why? Because the new Rainbow Six looks stupid, and if you really think it's spectacular, then gaming must die, yesterday. I play, but I do believe it's coming. 

  Well I hope you've enjoyed my predictions, because it's pretty obvious to see the innovation these people in the industry have, and it's not a stretch outside the imagination. Still this was, for all-intent-and-purposes for fun, and not meant to be an actual portrayal of the upcoming E3 convention,more the conferences involved. 


Thank you for reading the Malacast Editorial! 

Twitter: @mcasteditorial
E-mail: mcasteditorial@yahoo.com, or my newest account: malacastplays@gmail.com. 

I'll be releasing some upcoming news about the podcast I co-host with Edgar Holves @FunNYFisherman called  EntroPhenom, later this summer. Have a great time, and enjoy E3 this June!