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Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Saturday, October 17, 2015

Tony Hawk Pro Skater 5: Review

    I had the pleasure of watching quite a few hours of streaming live of Tony Hawk a Pro Skater 5, thanks to Gamereacter Live, Europe's most famous Videogame magazine,now live twitch streaming service, and website. Most people gave this game a very low score, and those who gave such a low score, are from people who only watched the game be played, rather than played it themselves, or so Gamereacter Live stated, and with them I can agree. See, I'm old, let's face it, I'm older than most gamers, but I know what the old-school Tony Hawk games were, and I believe that Tony Hawk 3 was the pinnacle of the original series, because it was perfect, from control, music, graphics, at the time that is, and it even received a perfect 10 score on Gamespot.com, and back then, Gamespot.com was more important than EGM, I'm sorry but facts are facts. 
     THPS5, is an amazing game for nostalgia's sake. It looks, plays, and plays better than any other game in the original series. Granted, you can't get off the board, but you couldn't get off the board in the original games, and I kinda like that they kept the Pro Skater style, rather than the Underground gameplay. Call me nuts, but I even like the graphics they have in the game, I'm glad they don't looks so real you can see nothing but ass sweat through the entire game, I'm glad when you fall it looks like a really bad rag doll, and not all cuts and scrapes like say, in Skate. I know power ups, and shooting fireballs takes away the realistic skating,but is it so wrong to have a video game be a fun, crazy, unrealistic game for once? I mean do we remember that gaming is about escaping reality, not necessarily emulating reality? I don't play Fallout for accurate guns, and realistic environment, I play it to fight zombies,giant killer monsters, radiated bears, and giant green goliaths! 
      Still, the game is flawed, even for emulating....old-school gameplay. Granted, the graphics, and the S-K-A-T-E letters come back, but the graphics could still be a bit better than they were, even though they look nearly, if-not eerily similar to those found on the Playstation 2. The quality seems lower, but it's surprisingly fast-paced, and the load screens are rather slow, however, having to load back and forth from single player, and multiplayer. Still, we go Gaga over playing games that look like 8-bit "art", but when we do something that's looks nostalgic from ten-to-fifteen years ago, it's not worth a dime of our money. I think it's hypocritical for a gamer to braise a game like Braid, or Bastion, then condemn a game like Tony Hawk Pro Skater 5. I have to paraphrase a line from the Fresh Prince himself, Will Smith: Young Gamers Just Don't Understand. This is a hypocritical nation, and we are surrounded by the hypocrites that don't see the irony in their disdain for a "next-gen" title, which looks like a bunch of polygons, or like it was made on a twenty year old engine, but clap their elitist hands when it looks like every other 8-bit RPG rip-of of overrated titles like Final Fantasy to begin with! News flash! Final Fantasy was Squaresoft's going out of business sale, because they couldn't sell a blessed cartridge. Still, RPGs are the stuck-up "cultural" facades of the gaming community. We gamers are not just some "98 Quite Bitter Beings" that have been there to play every one of the old-school THPS games, we respect that the old adage that games are designed not for some cultural statement, but to be played for fun. 
     In a culture that makes me feel like the old man screaming to those young hooligans: "Get off my Oregon Trail, ya damn whippersnappers!!" I feel a sudden disdain for gaming journalists who gave this game such snotty scores like 3 out of 10, why I never cared much for given a game a numeral score anyway! This game is fun, I can see it's fun, and plays like an older game, which isn't a bad thing! Seeing as every newer game has so many candid flaws, and glitches that crash your console, so it needs to go in the shop to be fixed by Bubba, who charges you enough to might as well buy the newer system. Sorry, but this game deserves a median score of 6 out of 10, maybe even a solid 7. I'm not crazy, I'm a gamer who has been playing games since the second generation console cycle, and hanging out at an arcade to play something that was truly communal, unlike online gaming that never levels the playing field. 
    Yeah, I hate to be that guy, but many gamers are sick of the liberal use of making indie companies to fight the so-called "man" over actual gameplay, because the trends will be trends, but love or hate it, there is a need for games like Tony Hawk Pro Skater 5, so hypocrites have to stop playing gaming politics in journalism, and actually give a fair, unbiased (hah!) score. Now I may stick with third-party titles, and I may do only Playstation exclusives, I love gaming overall, but I also know what I personally like! Canni appreciate a 2-D game? Absolutely! Yet don't doubt me when I say that these games only succeed because some old farts in the gaming journalism elite, hate the fact they're getting old, and jumping on a trend so that grey streak running down the sides of their receding hairline, is somehow ignored becaue they jump on a sheep bandwagon. Am I a hypocrite for saying all this? Hey! Welcome to 2015! 
     Personally, if you're a fan of the rest of the THPS games, and I happened to find them to be rather dull after the first Underground game, and yes, the original Skate game was okay, but it didn't even compare. Is this game great? Does it compare to Skate 3 even? No! It was never supposed to though! It's pales and oranges, and Tony Hawk is one of those old fogey guys who I talk about in their said industry, and yes this game is an obvious rush job, but for the complaints people have for this title, they're the wrong complaints, and a sad, sad sin as to what the gaming journalism industry has become. 
    The controls on this game are slated to be basically carbon copies of their older counterparts, and although analog controls have been added, they seem to be responsive from what I've seen, and the reviewer experienced from the stream I've watched. The gameplay itself is a bit repetitive, but it's a skateboarding game, so if you think it's supposed to be varied and complex, I'd suggest only playing user-made levels, or building your own parks, becaue that to me seems like the meat of this game; as it was for the grandfathered prequels. 
     If this game was made, let's say either ten years ago, or ten years in the future, it would have received a much stronger score overall, so is this just bad timing? Even though it was rushed out because the liscense expired, I have some mirth over how well accomplished this game was, and who the hell didn't want some trophies/achievements to go along with the original Tony Hawk Pro Skater games?  The problem is most people are finding the game too easy...well, it is the fifth rendition of a game most of us mastered at fourteen, so yeah, older gamers are probably not having that much of a problem, although younger gamers who are so used to just mashing square and/or Y buttons to achieve something, are probably not used to actually having a challenge. I could be wrong, still, I think the only thing this game does wrong is the lackluster playlist, and that has more to do with shitty music, rather than a poor playlist choice, but that's another rant. 
      To conclude, this game is a stellar choice for nostalgia gamers that are sickened by the flooded market of eight-bit wannabes, and helps in a lacking market of skateboard/extreme titles. I would hope that this game opens the said floodgates to other major titles of extreme sports titles, but most likely, it's a dying genre, because it doesn't have nearly the impact it used to; that I can agree with most naysayers. Still, I happen to still love the X-Games, and can appreciate what skaters put their bodies through for perfection, and it is earned with broken bones and scraped skin. This game is fun, and it may harken back prices of thirty dollars per game, but it deserves it's full-price, despite how much that may piss off "gamers". 

     Thank you for reading my anger, but if you are an old-school gamer, from Maine to Ajerbijan, you can appreciate what I'm saying, and you may or may not appreciate my vigor on the subject, but I know that gaming for gamers isn't about brand, or age, it's about the experience. Sure we older gamers make it seem like the Rose-colored glasses of the past make it sound like games were better, but in-truth, many of them sucked, yet they were built with a pride that didn't come with developers being personal slaves, where they were more defined, more in control before games became big business. I sense the irony in  my subtle disdain of newer indie studios, but they have not the same fortitude as older developers of yesteryear, and have a great deal of growing up to do. I say criticize until we make sophomoric results reshape into perfection. 

  Again,thank you for supporting the Malacast Eidtorial, and I hope you all continue to have a wonderful October!!

Wednesday, May 13, 2015

Batman:Arkham Knight Preview and E3: Personal Predictions and First Impressions




 I have yet to write the Mortal Kombat X review, and unlike many of my other post, I'm pretty sure that many more reviews will be as thorough as the one I intend to write, but I will also be including all of the DLC costumes and characters along  with the full-on review. If you've read my Mortal Kombat reviews in the past, you will probably have an idea of just what I'll be adding into my full-review. 
     Despite the amazing performance MK X, we cannot forget thwt there is another sequel coming out that will be ending a series: no, not Uncharted 4: A Theif's End, but good guess! No, I'm talking about Bstman: Arkham Knight. Firstly, this game seems packed, and I mean packed. The story is huge, much bigger than both Arkham City, and Arkham Origins. The introduction of Robin and Nightwing, along with a return of Catwoman seems to be pushing the limits of just what this game is going to be,perhaps more like Grand a Theft Auto V, where you can jump to play multiple characters simultaneously. 
      The game does look amazing so far, and promises is Arkham fashion to include a multitude of villains that we have all grown to expect from the series. I asked if they would be finishing the storyline where Azrael  came in,mashing hell was coming to Gotham. I'm still not sure if the game will tie up what happened to Joker, but I'm sincerely excited to see us fighting Scarecrow, who is truly an underrated villain, being a highly intelligent, manical fiend, who could challenge Batman in this chess match over the fate of Gotham. Apparently Riddler and Catwoman have a side story that will be played out, and although not every secret has been leaked just yet, I do hope in the thoroughness of truly ending the series, that the Hush confrontation is also brought to a conclusion, which was introduced in Arkham City as well. If not, I could live with it, but then again, the story may grow too big to be fun to play. 
      The story, and unless I've missed a trailer, seems to be quite under wraps,  not much has been leaked, but from what has been leaked, this game seems so big, I can't imagine the amount of playtime it will take to actually complete 100%. Still, many fans wanted even more out of Arkham City, and I have to agree with them, the game was nearly flawless, and the Riddler trophies added so much value to an already over enthusiastic title, but I never once hated having to scan a poster or building, or figure out a harrowing puzzle to get one of those green question marks. Personally, I  love the Riddler, he's one of the most iconic Batman villains, and he is the most aggravating of them, because it requires brains to defeat him, and because of that, the game is much more difficult than repeatedly stomping on your controller to button mash.  The combat looks and feels like the last generation games, but if it has been spruced up, I'm creating it is only to improve on a system that really wasn't broken to begin with, however a slight polishing is always good for consistency. So a Riddler is define,h a welcome return to the Arkham universe. Plus I have a soft-spot for puzzles. 
        Despite the game looking absolutely beautiful, I'd say nearly flawless, I want to know why the damn Batmobile looks like it still handles like a tank! Even in the more recent gameplay release, it looks like one of those old tanks you had in a Playstation 2 game! But maybe, and I mean maybe, the added potential play value of controlling the Batwing will make up for it, especially if it's as open-world as it seems.  This game is aiming to be a pinnacle title for the current systems, and trying to be a classic, and appeal to a broader audience than Batman fans. Makes sense, and seeing as the Batman mythology has such a large fanbase to begin with, the game, unless something terrible happens prior to launch, will be the instant success it's expected to be. 
       Although I shouldn't play devil's advocate here, but something tells me that the added characters like Nightwing, Robin, and Catwoman may play out well for a story such as this, and the reluctant help Batman will have to take in order to restore order, I'm not sure if this will be forced onto the players, or worst: be unwanted DLC that aims to shorten the overall gameplay value, and y bring shame to Rocksteady. Though I had played the Catwoman DLC, and it really didn't take away much from the main experience,which I respected a lot. Same with Harley Quinn's revenge DLC, and that felt like an utter waste to me, personally. 
        Batman: Arkham Knight does look to impress, and I'm certain it will, and I especially hope that Rockstasy sticks to their guns, and ties up all the loose ends, without having to shell out another twenty dollars to get the full story in DLC. Still, I'm happy to say that this going to be one of the best summer games, and with a lot of major titles coming out, and a few being leaked at E3, which I promise to do at least one commentary blogpost about, it looks to be an exciting year to own a current generation console.  Either way, we know now that Batman: Arkham Knight will be out in a little more than a month, unless something goes array, and that will be worth the wait. 


    Now, moving on to E3,  and my personal predictions on what will be coming forward, going into this yewr's Electronic Entertainment Expo. Normally I'm coy when I say I'm good at making industry predictions, because well, I've been playing games since I was able to crawl. People are so fascinated that infants play on tablets before they can walk, I was literally playing with an old NES controller before I could crawl, let-alone talk. I'm being a bit sardonic, but it's not difficult to predict certain aspects of the industry, or at least make a very well-rounded educated guess without being right a good portion of the time. The Electronic Entertainment Expo has become the Shangri-La for those of us who care about what comes next, not what comes next week. We know technology explodes the second it's inception, and two weeks behind once it's released on the market. So we always desire to see just how far a system can be pushed, what hardware and software limits there really are, and seeing even those limits pushed beyond by developers who should be seen as the great architects of our time. 
    E3 has but weeks away from the amassing of all gamer gurus, and tech experts to be unleashed upon California, and it will be interning to watch the chaos unfold from live streams and first person perspectives of the actual attendees themselves from my tablet. I remember the first time I watched E3, they had announced the Nintendo Revolution and the Playstation 3, and I was left in this euphoric state that made me excited to be a gamer. The future looked amazing, and the PS3 looked ridiculously beautiful. Being a boy who was amazed by seeing an 8-bit Mario jumping on goombas, and saving the princess, I was shocked to see what the barriers being pushed by technology were back in 2004-05. Still, even the playstwtion 4 and Xbox One will eventually look archaic to gamers of the future, I think the love of E3 never left me, even as an adult. 
    I've always wanted to attend E3, it's why I've always pushed myself to be in the business, and being thwt my talents weren't ever going to be up to par of those who could make even IOS games, I knew I'd have to relinquish the thoughts of being a developer, and try to make my way in as a gaming journalist. My talents were alway writing, despite how flawed my work may seem on this particular blog. But it's the staple of this blog, ever since the first post.
    Most of what people expect to happen at E3 this year (starting June 5th I believe) is a whole host of new IPs, and a ton of game content to really get the jowls wet over getting the new systems. Despite what some may tell you, thre aren't a lot of well-received titles on the current game consoles since their releases, but this year has been a slight change in the less-than-monumental reception of titles. The newest piece of information that seemed to be not much of a shocker, but a welcome commencement is in the form of a PC press conference. Bethesda will have not only their own booth, but a private press conference to, what most assume, and what has been unofficially leaked, show off the first actual look at Fallout 4, and I too believe it will be actual gameplay, not just a teaser trailer, lie, the so-called teaser leaked earlier in the year. I'm also certain we will see plenty of the obvious: Mirror's Edge 2 gameplay, but I think EA is going to mainly focus on their sports juggernaut, which is quite frankly boring, even for sports fans, as they never show you anything legitimately new until you she'll out $60 for a rehash of last year's game. I'd like to see EA give us a bit of background on the actual story of Miirror's Edge 3, as I liked the subtle style of the first game,mid hate to see it be turned into some big, over-the-top story, which happens to so many avant-garde games' sequels. The gameplay from last year's E3 does look quality, so I would love to see if any improvement have been made for the potential Q4 release. 
      Next, I'd like to see some new IPs to replace a lot of the old ones going out. I still think a Green Arrow game is possible to replace the Bstman series, given the obvious fanfare to the television show, and the upcoming ing franchise movie. I know Green Lantern is going to be rebooted, and we are going to try our best to forget Ryan Reynolds even exists.  So I think WB is going to take the opportunity to make a Green Arrow game, and I know this is overreaching, but it makes sense to have a character thwt is similar to batman in many ways, but more fierce in tactics, and who can have a villain list of the same caliber as the Caped Crusader. This game may be teased, or it may even be given a free light,mbut I can see it happening if not this E3,  perhaps next. 
     Another thing I'd like to see, and I know it's not the popular position to have, but I'd like to see less of this focus on casual games, and even smaller titles that are DLC, and a focus on AAA titles. I'm sorry, but I didn't spend over four hundred dollars to play 2D platformers on my Playstation 4. I know graphics don't always matter, and I know games are for fun, and substance should be key, especially gameplay, which has been literally cut to nudging a controller forward, but I'd like to see less mobile games, and more focus on titles that fit the core gaming systems. Granted, I actually like some mobiles, and if they could evolve off the likes of MK X, and even grow to rival consoles, then I'd be for more coverage of them. I love that two people in a garage can now have their game shared on the biggest platforms, I find that idea a very amazing symbiosis between major companies, and little guys trying to grow, but really, I want fully-developed, deep-seeded games! 
     Next, I predict that Microsoft will tease the Oculus Rift's capabilities, as V.R. And A.R. are expected to be the future, even though it's been the futur since I was still in diapers. Still, this may be the opportunity to get some legitmate IPs, but something tells me that this (and Project Morpheus) may not be seen until CES, in the sense of testing via an audience.  Virtual reality seems fun, and many games will most likely have it as a choice, but it is a fad, and unless it fully immerses, while keeping the story from faltering because of the medium, I only see it being something to show off for five minutes, until you're back to that big television screen you blew last month's rent on for that lovely 4K. 
     So the games,what exactly do I want to see? I'm an older gamer, up there pushing that minor demographics in their late twenties-early thirties, but I do love to see new IP if it works out, and is written well.  I was excited about the rumors circling about a possible Medieval revamp, but finding out it was fan made kinda let my hopes down. One game I would love to see remade is Ecco the Dolphin, because I really miss puzzlers that have a strong story behind them. Sega isn't even going to be having booth at E3, so this is obviously a longer shot than seeing a new Dreamcast in 2017. I'd also like to see a sequel to Dishonored. I wasn't a huge fan of the original game, and I get it was supposed to be steampunk, but it really didn't read steampunk to me as much as it did cartoon. Still, it was a fun game, and it was at least attempting to be original. 
    For Sony, Naughty Dog has become a goldmine. This company has been there since day 1, is a strong component to the SCEA, and is part of some of the biggest franchises of my generation.  Uncharted is ending very soon, and with The Last of Us being another big-time game franchise that has room to grow, I see the possibility of a new IP more apt to happen at this year's E3, for release sometime in the next year, year-and-a-half. I will also predict that the obvious will happens and The Last of Us will either get a sequel, or a Vita port, although I think that happened already. 
    Twisted Metal: can it survive in a world of GTA? The last game was met with more controversy than any other in the series' twenty-year history. That's right, this year Twisted Metal turns twenty, and it is a whole new world since then, and that in-turn has many skeptics wondering if a new title will make the cut. I cannot assure that a new game is in the work, but I would love, love, love to see a reboot of the second game, or even a sequel to the Twisted Metal: Black series. Hell, I'd even laugh to see a DLC sequel in the wonderfully comedic Small Brawl style. This won't happen, Jaffe has in many ways, moved on to greener pastures with the God of War series. Still, putting hundreds of hours into mastering the car combat concept, I wouldn't mind given a new Twisted Metal game another chance. 
    Did I hear someone say: "Gameplay of Star Wars: Battlefront"? Yeah, I'm not sure that's a prediction, more as a shoe-in, but what about the Last Guardian? Or am I just pissing everyone off for saying that? I kid, because we've now moved on to bigger, and better things, right? 
    E3 will most likely show off a new Mass Effect title, although I'm not quite sure even I'd be interested in seeing that, but hey, sequels are always going to usher in more OMGs than some scary looking IP. Although I'd also like to see a sequel for Alien: Isolation, and I believe it would be a legitimately good game, and a contender against the grain of other titles, it may be very, very early for even some concept art at the expo.
     So we talked about Sony, we talked about Microsoft (hah! Just kidding, we don't care about Microsoft hee at the Malacast Editorial!) and we talked about EA, and the fact that Dead Space 4 is probably not going to happen....I'm still waiting on Posession myself, you know, that game when you're some zombie experiment, and you create other zombies? Yeah that game teased before even the Ps3 and XBOne were even released! But want about the Assassin's Creed machine? I mean Ubisoft? You know, if someone didn't post maybe once every three years some short clip of Ghost Recon, or a picture of Rayman, I'd swear Ubisoft only knew one thing: Assassin's Creed. Personally,mi hate these games, I find them overrated, and quite frankly, they are the Nickleback of gaming! Yes! I said what a billion online trolls never have the courage to say! With that being said, I really hated Watchdogs, and I find that political correctness is the only reason Ubisoft even have a damn press conference over other, and let's be real here, more deserving publishers out there. Even Square Enix is more deserving of a whole press conference, and they barely make one game series! Still, I must admit, the tenacity behind Ubisoft is proof of a good work ethic that many big-time publishers could learn from, and alas, why I must make these predictions for Ubisoft, even though it is more like stating the obvious.
      Okay, so Assassin's Creed by now has already been leaked, and is most likely taking place in Victorian England. I don't give two shits personally, but hey, the market proves I'm wrong,and you guys love playing this game. Why? It's the same as those who play Dragonball games, they just won't stop, and the same with Dynasty Warriors....you people are sick!  As I digress, I have to mention yet again,mthwt Assassin's Creed will most definitely be out in November, and every November after that until the end of time. Ubisoft claims to have other games, but nobody I know has ever played them, and I'm sure you haven't, unless you're some obsessed psychopath with francophillia, haven't played them either. 
      So Ubisoft. May do a sequel eventually to the likes of Watchdogs, but seeing as how poorly received it was, they might just stick to Ghost Recon, which is the French Call of Duty, and of course Rayman, which was always a stupid platformer that most people only played ironically as babies, and sparked the current hipster movement. Gag me, please. 
       Oh yeah! Rockstar games! The biggest video game company in the world, the one all of you wish to work for, but not even on the same level as these code monkeys. I know GTA VI (CE?) is years away, and yes Rockstar, I just gave you a lovely little bit of marketing genius right there for your Vice City reboot that we all know is coming. Still, it's never early to predict what Rockstar will be showing off at this year's convention.  Rockstar hasn't had a serious contender for it's GTA series yet, except Manhunt, and earlier, Midnight Club. Rockstar is a company that I am sure wants to expand it's audience well past the masses who line up to play the relatively moderate, but always revolutionary titles that make up the GTA series, but even I found them growing staler, and less sophisticated even as early as right after GTA III.
    Still, the series is white hot, and Rockstar is full of intelligent, talented people, so what else can they show off to cash in on you guys out there? I doubt a Manhunt 3 is even a thought in their kinds, as the second game was forced into such heavy censoring, it held little weight without the excessive ogre, and even games like Mortal Kombwt rivaled that gore, and surpassed it tenfold. Still, do we see another IP, or older franchise stepping up to join the Rockstar family? My hopeful side says absolutely, but my realist, predictive side says that Rockstar isn't going to waste valuable effort to make another game thwt will never reach the margins of GTA, so they will focus all their energy on the obvious Vice City reboot, because let's face it, unless they redo the sixties version of the original games in either London, or someplace else in Europe, which seems too extreme a risk for them to take, prepare yourself for driving around the Florida Keys, and portions of Miami and Kissimmee even by the year 2018. Okay, 2019 at the very latest. 
     My final predictions are as such: E3 2015 will be game-packed, and it will focus on a ton of IP release that will be practically available for download just hours after the show closes up, and the demos go out to fill the limited space on your already cluttered hard-drives, and then  you'll be wondering how you ever lived without high-speed internet. To me, that is incredible how you will go from just one click to download something just previewed live on a computer/television/tablet/phone screen, to right onto your new system. 
    As I just said, there will be a ton of games, and many new peripherals to replace the ones you already have, and "make them updated" but I'm also certain that the new games previewed will not be nearly as surprising as in past years. Personally, the internet, and the 24 hour news cycle has made it nearly impossible for the industry to keep a good secret. Every louse in the tabloid game journalism industry is  always doing their best to ske sure they have the story before anyone else, and it really does screw up those of us who get ally miss hearing in a simultaneous moment when something is officially announced. 
     Finally, I believe in the deepest chambers my heart of hearts that we will hear about some new Tom Clancy title, maybe even a Splinter Cell remake for the newer consoles. Why? Because the new Rainbow Six looks stupid, and if you really think it's spectacular, then gaming must die, yesterday. I play, but I do believe it's coming. 

  Well I hope you've enjoyed my predictions, because it's pretty obvious to see the innovation these people in the industry have, and it's not a stretch outside the imagination. Still this was, for all-intent-and-purposes for fun, and not meant to be an actual portrayal of the upcoming E3 convention,more the conferences involved. 


Thank you for reading the Malacast Editorial! 

Twitter: @mcasteditorial
E-mail: mcasteditorial@yahoo.com, or my newest account: malacastplays@gmail.com. 

I'll be releasing some upcoming news about the podcast I co-host with Edgar Holves @FunNYFisherman called  EntroPhenom, later this summer. Have a great time, and enjoy E3 this June! 

Monday, December 15, 2014

The 2nd Annual State of Games

The 2nd Annual State of Games Happy Holidays to everyone out there, I hope you have a wonderful finale to the year's end. For years, the Malacast Editorial has been a digital media blog, focused on the state of affairs in video games, eBooks, film, and television. Truly I post whatever I feel like on here, but I find it absolutely necessary to discuss video games on this site, because despite the ebb and flow of the actual industry, the medium of games is slowly becoming the main form of entertainment for the 18-34 demographic. This is the second annual State of Games post, and will focus on the positives, and negatives of the video gaming industry this fiscal year, which is quickly drawing to a finish. I am a strong proponent of video games, I respect them a great deal as an art-form, a business platform, and as a technological wonder. However, I'm not a fan of certain anomalies that take place within the industry, and poor choices the industry has made this past year. Obviously Gamer-Gate has become a story these past weeks, and for most people, has died down, but the stance is still causing a schism in the gaming industry. Many people really just want to bitch and moan, but others really do have a strong case against what is going on. I've written a great deal on this subject, and I'm sorry to say, I really don't care about this situation so much when it comes to the state of the video game industry, in-terms of actual games. I do however sympathize with both sides of this issue, it has no place in this particular post,,hence the extra blog post this past Monday. The video game industry is at a turning point: where we either separate the consoles from the tablets, or make them work in some symbiotic way, unintentionally destroying the idea of "hardcore gamer" AAA titles. Of course, I don't necessarily believe the latter will happen, it could very-easily happen in the upcoming years. As a gamer, I respect the youth doing what they want when it comes to certain gaming titles. I know that even though I am a completely different generation of gamer, I can still respect their intent, as they will be the ones that go on to mold the industry, and inheriting the market. Gaming is a tool, which functions only how the individual developer decides, and code monkeys bring to life with a bit of help from Autodesk Maya, or any other software engine that fits to the times. I don't leave out PC gamers here,because I consider them to be the defining pinnacle of video gamers, who help mold the MMORPG worlds, and make us all see that sometimes a keyboard and mouse still outdo the controller,,or in event years, the index finger. Video games are in that wonderful transitioning period, whee the purists will complain that games are losing their dignity, and the eldest of us, (I've been playing video games for close to twenty-six years now) that games will always change, and they don't always stay the way we expect them to stay, and that's not a bad thing. Don't get me wrong, I think this wave of DLC is a great tragedy that has befallen many uneducated gamers. I hate that games on disc we never fully developed, even after seven delays, and come our so buggy, so glitchy, that they should come warranted with insurance, so you get a full refund! Games have always been buying, but AAA titles should never have so much aggravation, especially for close to eighty dollars for some titles! I've played video games for years now, and I know a drop in quality looks like, and the video game industry has never been honest about their graphics,content, and have shortened games to the point that they can be beaten in an afternoon, on the highest difficulty setting. I do not want to play a game for sixty dollars, or more, and have four hours of gameplay, and all I unlock is an alternative costume! This generation of games are already continuing the issues that plagued the last generation consoles, and that was prevalent this year with the major titles. This year has seemed terrible for games, in-that many big name titles were barely released, and delayed for so long, they've lost their fervor on release. Destiny is a prime example. People were so excited for the game, but it has met with the same likely criticism of every Bungie game to come out since. Speaking of a past Bungie experiences, the re-release of all the Halo games in the Halo: The Master Chief Collection was proof that without Halo, Xbox struggles, and eve. With Halo, the Xbox is, and always will be a pipe dream, which has helped ruin the industry tenfold. This year has been treacherous for software, and a lack of IPs has left me wondering why we even run out to buy these systems at launch. Both systems are barely a year into launching, and neither have show. Us anything. It salivating vapor ware that has yet to come to fruition. Even the Witcher 3 was delayed. Also, did Thief release? I know Infamous: Second Son released, and it got great reviews, but did it actually get great sales? The sad fact is that it seems like nothing is even worth playing! Of course I'm being a bit overly dramatic, but you know what? There's a little bit of truth in there. Aside from the yearly dose of Assassin's Creed, and Call of Duty, which is always lacking more than it adds, there's very little worth playing. Say what you want, the previous systems (which are still selling, and getting the new games ported to them with full 1080p, and will for the next few years make it not even worth buying new, unless it seems absolutely vital to play the latest "greatest" games.) This is all obvious, and even Nintendo is falling victim to such complaints. Nintendo has become what it always strived not to be: a company that is below expectations, and seems to rehash old ideas, with little expectations to carry on a much stronger, creative concept, especially with their technology! And if they do get something Interesting with the technology, the scarcity of media advertisement leaves most gamers in the dark. The gaming industry is quite vigilant, and I said years ago that games are going the way of Hollywood, and that would be a potential downfall for how we play games, and the fact stands: games are becoming movies, and that means we are going to see a lot of counterculture creations in the near-future. This next generation of hipster kids will do at least one thing right by our generation, and that's make games worth playing once again. 2015 claims to have great titles coming out, but with how this damn generation has yet to get gaming proper, the delays are truly hurting the systems. I am sure most of you can look forward to a new a Metal Gear Solid, or even Batman: Arkham Knight, but most of you are still on edge over if these games are going to come out, or become so delayed, the wait will kill the actual anticipation for these games. That's why I hate announcement trailers. I hate to see something bright and shiny, and then, all we get is some fodder that looks nothing like the quality of that preview trailer. Granted, it's a business, and an art, and I do see the business side, which is not that bright, and the model will have to change in the next few years. Remember, people were expecting us all to be playing the Atari 26,000,000,000 by now! So these companies are replicable, and with steam boxes, and other things, like tablets, PC, and future tech, we may just see a few of these companies go bye-bye. Remember, in the vast global economy, there is no IP, or established company that is safe from the wrath of the market. You now have competition from tablets, phones, iPods and such, and guessing that these are nothing more but trends, is foolish. Of course the hacking of Sony, and but a few years before, the hacking of the Playstation Network, was not just an accident, it was the folly of the market not able to catch up quickly with the times. I don't care about network play, I'm an OLG (Offline Gamer) so I don't care about setting up accounts, or downloading content. I don't care so much about the hacking, hacking takes place all the time, and Sony hadn't learned from their past mistakes, so the market will hurt them for that, in people not buying their products in the future,'if security is a serious concern. Gaming is the hub of our homes, and even though the console game is an old concept, and we no longer think of gaming in a stationary position, we play on our phones, we play on the bus, in the car, against the world, we don't have borders, and games don't have regions, they are in-fact, region-less, and we are now on a global playing field for the second generation of home consoles. Sony and Microsoft are now major systems that everyone looks to for the future of gaming, and consoles like Nintendo are being left behind, but they hold on, barely by the skin of their hypothetical teeth. Nintendo's Wii U was as innovative as a Play school toy. If the Wii U was the Wii, it would've been truly revolutionary, and in an age with the iPad, it's just another expense that really is about five years behind. I know the fan base is looking forward to how their favorite characters will play out on the Wii U, with it's touch screen remote, but I believe most gamers, including kids, not nostalgic about playing Mario for the ten billionth time, will look towards Xbox One and Playstation 4. Microsoft has been desperate to get you to buy their system of over a year, and they are still struggling with the PS4 leading the charge, even after all the scandals. That's because gamers know not to give into the hype the media tries to twist and drip out of every catastrophe, like this is really the end of the world, it's not. Microsoft has rehashed old ideas, taking a page out of the book of Nintendo, and it still pushes it's Kinect system, which to me was as asinine as the U-Force technology nearly thirty years before! Nobody wants to wave their hands like morons, as the PS Move had also proven. If you've read the first of these articles (Peripheral Apocalypse) you will know just how I feel about the stupidity of these controls, or lack thereof. Microsoft and Playstation are on equal grounds this time around, but I feel like both are not anywhere near what the newest systems could be, to be quite honest, the major difference between the PS3 and PS4 seems to be that the majority of the PS4 games are in 1080p, where most of the time the PS3 games were in 720p, if you were lucky. The PS4 isn't that much different to it's predecessor, in-that it really isn't as revolutionary a jump from playstation 3. The games are nowhere near as compelling on this generation's systems, but seeing as the jump from PSX to PS2 were huge, and from PS2 to PS3 were nothing short of revolutionary, with the added abilities HD, I think the Playstation 4 will shine once it can utilize Sony 4K. Personally, I would love to see a full Ultra High-Def version of Dead Space on an eighty inch 4K screen, because that experience is one of the reasons I want to become a horror fiction writer/filmmaker. Microsoft has lost this "Console War" but to call this a console war, is just another media term that is supposed to get us all excited about nothing. The truth is console wars are barely decided until the very bitter end. Most gamers don't run out and buy the system the second it's released, because the prices are extravagant, and used games make up quite a large percentage of game sales, which I'm glad is still supported, because it allows lower income, and budgeting gamers to play a game, and the artistic genius of those developers is being seen by a much broader audience. It also allows for games that would not normally be purchased a second chance to gain an audience. As a gamer who looks towards what games will become, not necessarily what they are, I think story has become the major improvement in gaming so-far. Games like Farcry 4 and The Evil Within, are centered around stories, along with atmosphere, that pulls the player in, and has them wanting more. It holds your attention, and in a world where a lack of concentration is as normal as "Oh look! A shiny butterfly! Huh? What were you saying?" That is impressive. I really don't have much more to say on the topic of games for the year, because it's just been a personally bad year for me, and with-that, I believe I'm going to leave this State of a Games report. Next year, I'll have a much more extensive outlook, as that will be the big year for the current generation of titles. Oh, I could add that Super Smash Bros. was released, but I find that game more repugnant than the newest rehash of Tetris, which of course Tetris has a movie being released theatrically in the near-future as well, so yeah, the world is going to Hell. Thank you for reading the. Malacast Editorial, i appreciate it, and I'm thanks for everyone who gives me a second of their time. Also, thank you for everyone reading the Mortal Kombat History post, I can't believe how strong that post is going. For the amount of views it gets, I'd swear it had pornography on it. Still I was proud of writing that whole amalgamation of posts about Mortal Kombat during the Midway era, and I'm glad my hard work paid off. Also, I will be checking my email soon, I've been busy lately, that I've not had the opportunity to get to it, so if you've sent me something, I'll be answering your comments and such this week. Twitter: twitter.com/mcasteditorial or @mcasteditorial E-mail: mcasteditorial@yahoo.com. by Malacast Agent, Lead Writer for the Malacast Editorial